commit 82aea283b76e0c4c88cbced115489b5560daff1a Author: rainer Date: Fri Aug 22 02:30:16 2025 +0200 first commit diff --git a/.github/workflows/luacheck.yml b/.github/workflows/luacheck.yml new file mode 100644 index 0000000..5290e24 --- /dev/null +++ b/.github/workflows/luacheck.yml @@ -0,0 +1,11 @@ +on: [push, pull_request] +name: luacheck +jobs: + lint: + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@master + - name: lint + uses: Roang-zero1/factorio-mod-luacheck@master + with: + luacheckrc_url: "" diff --git a/.luacheckrc b/.luacheckrc new file mode 100644 index 0000000..1d23b4a --- /dev/null +++ b/.luacheckrc @@ -0,0 +1,21 @@ +unused = false + +globals = { + "currency", "barter", + "default" +} + +read_globals = { + -- Lua + string = {fields = {"split", "trim"}}, + table = {fields = {"copy", "getn"}}, + + -- Minetest + "minetest", + "PseudoRandom", "ItemStack", + "VoxelArea", "VoxelManip", + "Settings", "vector", + + -- Mods + "loot", "pipeworks" +} diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..c5885ae --- /dev/null +++ b/LICENSE @@ -0,0 +1,600 @@ +License for code: LGPL 3.0 +License for media and all other assets: CC-by-SA 4.0 + +############################################################################### + + GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. 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For +the avoidance of doubt, this paragraph does not form part of the +public licenses. + +Creative Commons may be contacted at creativecommons.org. diff --git a/Money_Info.txt b/Money_Info.txt new file mode 100644 index 0000000..9bb769c --- /dev/null +++ b/Money_Info.txt @@ -0,0 +1,36 @@ +Minegeld +--------- + +They have no recipe. + +In general, one Mg equals one US dollar, as of Sept. 2018. + +A good starting amount is about 250 Mg on a server + +You currently get a basic income of 10 Minegeld per day, so long as you dig at +least one node in that day and have an empty inventory slot for the money to +go in. + +Lump Conversion suggestions: + +Coal Lump 1 Mg +Iron Lump 4 Mg +Copper Lump 4 Mg +Gold Lump 5 Mg +Mese Crystal 40 Mg +Diamond 50 Mg + +Ingot Conversion + +Steel Ingot 5 Mg +Copper Ingot 5 Mg +Gold Ingot 6 Mg + +Block Conversion + +Coal Block 9 Mg +Steel Block 45 Mg +Copper Block 45 Mg +Gold Block 54 Mg +Mese Block 360 Mg +Diamond Block 450 Mg diff --git a/README.md b/README.md new file mode 100644 index 0000000..61a5af8 --- /dev/null +++ b/README.md @@ -0,0 +1,12 @@ +currency +======== + +Repo for Currency Mod + +# Settings + +Settings with default values: +``` +# After how much idle-time barter table is reset (seconds) +barter.chest.expireafter 15 * 60 +``` diff --git a/barter.lua b/barter.lua new file mode 100644 index 0000000..ffc3768 --- /dev/null +++ b/barter.lua @@ -0,0 +1,212 @@ +currency.barter = {} +barter = currency.barter -- Kept as a global variable for compatibility + +local S = minetest.get_translator("currency") + +barter.chest = {} +barter.chest.expire_after = tonumber(minetest.settings:get('barter.chest.expireafter')) or 15 * 60 +barter.chest.formspec = { + main = "size[8,9]".. + "list[current_name;pl1;0,0;3,4;]".. + "list[current_name;pl2;5,0;3,4;]".. + "list[current_player;main;0,5;8,4;]", + pl1 = { + start = "button[0,4;3,1;pl1_start;" .. S("Start") .. "]", + player = function(name) return "label[0,4;"..name.."]" end, + accept1 = "button[2.9,1;1.2,1;pl1_accept1;" .. S("Confirm") .. "]".. + "button[2.9,2;1.2,1;pl1_cancel;" .. S("Cancel") .. "]", + accept2 = "button[2.9,1;1.2,1;pl1_accept2;" .. S("Exchange") .. "]".. + "button[2.9,2;1.2,1;pl1_cancel;" .. S("Cancel") .. "]", + }, + pl2 = { + start = "button[5,4;3,1;pl2_start;" .. S("Start") .. "]", + player = function(name) return "label[5,4;"..name.."]" end, + accept1 = "button[3.9,1;1.2,1;pl2_accept1;" .. S("Confirm") .. "]".. + "button[3.9,2;1.2,1;pl2_cancel;" .. S("Cancel") .. "]", + accept2 = "button[3.9,1;1.2,1;pl2_accept2;" .. S("Exchange") .. "]".. + "button[3.9,2;1.2,1;pl2_cancel;" .. S("Cancel") .. "]", + }, +} + +barter.chest.check_privilege = function(listname,playername,meta) + if listname == "pl1" then + if playername ~= meta:get_string("pl1") then + return false + elseif meta:get_int("pl1step") ~= 1 then + return false + end + end + if listname == "pl2" then + if playername ~= meta:get_string("pl2") then + return false + elseif meta:get_int("pl2step") ~= 1 then + return false + end + end + return true +end + +barter.chest.update_formspec = function(meta) + local formspec = barter.chest.formspec.main + local pl_formspec = function (n) + if meta:get_int(n.."step")==0 then + formspec = formspec .. barter.chest.formspec[n].start + else + formspec = formspec .. barter.chest.formspec[n].player(meta:get_string(n)) + if meta:get_int(n.."step") == 1 then + formspec = formspec .. barter.chest.formspec[n].accept1 + elseif meta:get_int(n.."step") == 2 then + formspec = formspec .. barter.chest.formspec[n].accept2 + end + end + end + pl_formspec("pl1") pl_formspec("pl2") + meta:set_string("formspec",formspec) +end + +barter.chest.give_inventory = function(inv,list,playername) + local player = minetest.get_player_by_name(playername) + if player then + for _,v in ipairs(inv:get_list(list)) do + if player:get_inventory():room_for_item("main",v) then + player:get_inventory():add_item("main",v) + else + minetest.add_item(player:get_pos(),v) + end + inv:remove_item(list,v) + end + end +end + +barter.chest.cancel = function(meta) + barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1")) + barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0) + meta:set_int("clean",1) + meta:set_int("timer",0) +end + +barter.chest.exchange = function(meta) + barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2")) + barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0) + meta:set_int("clean",1) + meta:set_int("timer",0) +end + +barter.chest.start_timer = function(pos, meta) + meta:set_int("clean",0) + meta:set_int("timer",0) + local node_timer = minetest.get_node_timer(pos) + if node_timer:is_started() then return end + node_timer:start(22) +end + +minetest.register_node("currency:barter", { + drawtype = "nodebox", + description = S("Barter Table"), + paramtype = "light", + paramtype2 = "facedir", + tiles = { + "barter_top.png", + "barter_base.png", + "barter_side.png" + }, + inventory_image = "barter_top.png", + node_box = { + type = "fixed", + fixed = { + {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000}, + {-0.437500,-0.500000,-0.437500,-0.250000,0.500000,-0.250000}, + {-0.437500,-0.500000,0.250000,-0.250000,0.500000,0.437500}, + {0.250000,-0.500000,-0.437500,0.437500,0.500000,-0.250000}, + {0.250000,-0.500000,0.250000,0.437500,0.500000,0.447500}, + }, + }, + groups = {choppy=2,oddly_breakable_by_hand=2}, + is_ground_content = false, + sounds = currency.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", S("Barter Table")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("clean",1) + meta:set_int("timer",0) + barter.chest.update_formspec(meta) + local inv = meta:get_inventory() + inv:set_size("pl1", 12) -- 3*4 + inv:set_size("pl2", 12) -- 3*4 + end, + on_receive_fields = function(pos, formname, fields, sender) + local meta = minetest.get_meta(pos) + barter.chest.start_timer(pos, meta) + local pl_receive_fields = function(n) + if fields[n.."_start"] and meta:get_string(n) == "" then + meta:set_string(n,sender:get_player_name()) + end + if meta:get_string(n) == "" then + meta:set_int(n.."step",0) + elseif meta:get_int(n.."step")==0 then + meta:set_int(n.."step",1) + end + if sender:get_player_name() == meta:get_string(n) then + if meta:get_int(n.."step")==1 and fields[n.."_accept1"] then + meta:set_int(n.."step",2) + end + if meta:get_int(n.."step")==2 and fields[n.."_accept2"] then + meta:set_int(n.."step",3) + if n == "pl1" and meta:get_int("pl2step") == 3 then barter.chest.exchange(meta) end + if n == "pl2" and meta:get_int("pl1step") == 3 then barter.chest.exchange(meta) end + end + if fields[n.."_cancel"] then barter.chest.cancel(meta) end + end + end + pl_receive_fields("pl1") pl_receive_fields("pl2") + -- End + barter.chest.update_formspec(meta) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + barter.chest.start_timer(pos, meta) + if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end + if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + barter.chest.start_timer(pos, meta) + if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + barter.chest.start_timer(pos, meta) + if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end + return stack:get_count() + end, + on_timer = function(pos, dtime) + local meta = minetest.get_meta(pos) + if 1 == meta:get_int("clean") then return false end + + local timer = meta:get_int("timer") + timer = timer + dtime + if timer > barter.chest.expire_after then + -- attempt to return items to owners + barter.chest.cancel(meta) + -- also clear out items of offline users + local inv = meta:get_inventory() + inv:set_list("pl1", {}) + inv:set_list("pl2", {}) + return false + end + meta:set_int("timer",timer) + return true + end +}) diff --git a/crafting.lua b/crafting.lua new file mode 100644 index 0000000..9abeaab --- /dev/null +++ b/crafting.lua @@ -0,0 +1,167 @@ +if minetest.get_modpath("default") then + minetest.register_craft({ + output = "currency:safe", + recipe = { + {"default:steel_ingot", "default:steel_ingot", + "default:steel_ingot"}, + {"default:steel_ingot", "default:mese_crystal", + "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", + "default:steel_ingot"}, + } + }) + + minetest.register_craft({ + output = "currency:shop", + recipe = { + {"default:sign_wall"}, + {"default:chest_locked"}, + } + }) + + minetest.register_craft({ + output = "currency:barter", + recipe = { + {"default:sign_wall"}, + {"default:chest"}, + } + }) +end + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_cent_10", + recipe = { + "currency:minegeld_cent_5", + "currency:minegeld_cent_5" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_cent_5 2", + recipe = {"currency:minegeld_cent_10"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_cent_25", + recipe = { + "currency:minegeld_cent_5", + "currency:minegeld_cent_5", + "currency:minegeld_cent_5", + "currency:minegeld_cent_5", + "currency:minegeld_cent_5" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_cent_5 5", + recipe = {"currency:minegeld_cent_25"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld", + recipe = { + "currency:minegeld_cent_25", + "currency:minegeld_cent_25", + "currency:minegeld_cent_25", + "currency:minegeld_cent_25" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_cent_25 4", + recipe = {"currency:minegeld"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_5", + recipe = { + "currency:minegeld", + "currency:minegeld", + "currency:minegeld", + "currency:minegeld", + "currency:minegeld" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld 5", + recipe = {"currency:minegeld_5"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_10", + recipe = { + "currency:minegeld_5", + "currency:minegeld_5" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_5 2", + recipe = {"currency:minegeld_10"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_10 5", + recipe = {"currency:minegeld_50"}, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_50", + recipe = { + "currency:minegeld_10", + "currency:minegeld_10", + "currency:minegeld_10", + "currency:minegeld_10", + "currency:minegeld_10" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_100", + recipe = { + "currency:minegeld_50", + "currency:minegeld_50" + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_50 2", + recipe = {"currency:minegeld_100" }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "currency:minegeld_bundle", + recipe = { + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note", + "group:minegeld_note" + }, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "currency:minegeld_bundle", + burntime = 1, +}) diff --git a/craftitems.lua b/craftitems.lua new file mode 100644 index 0000000..3201b84 --- /dev/null +++ b/craftitems.lua @@ -0,0 +1,63 @@ +local S = minetest.get_translator("currency") + +minetest.register_craftitem("currency:minegeld_cent_5", { + description = S("@1 Minegeld cent coin", "5"), + inventory_image = "minegeld_cent_5.png", + stack_max = 1000, + groups = {minegeld = 1, minegeld_coin = 1} +}) + +minetest.register_craftitem("currency:minegeld_cent_10", { + description = S("@1 Minegeld cent coin", "10"), + inventory_image = "minegeld_cent_10.png", + stack_max = 1000, + groups = {minegeld = 1, minegeld_coin = 1} +}) + +minetest.register_craftitem("currency:minegeld_cent_25", { + description = S("@1 Minegeld cent coin", "25"), + inventory_image = "minegeld_cent_25.png", + stack_max = 1000, + groups = {minegeld = 1, minegeld_coin = 1} +}) + +minetest.register_craftitem("currency:minegeld", { + description = S("@1 Minegeld Note", "1"), + inventory_image = "minegeld.png", + stack_max = 65535, + groups = {minegeld = 1, minegeld_note = 1} +}) + +minetest.register_craftitem("currency:minegeld_5", { + description = S("@1 Minegeld Note", "5"), + inventory_image = "minegeld_5.png", + stack_max = 65535, + groups = {minegeld = 1, minegeld_note = 1} +}) + +minetest.register_craftitem("currency:minegeld_10", { + description = S("@1 Minegeld Note", "10"), + inventory_image = "minegeld_10.png", + stack_max = 65535, + groups = {minegeld = 1, minegeld_note = 1} +}) + +minetest.register_craftitem("currency:minegeld_50", { + description = S("@1 Minegeld Note", "50"), + inventory_image = "minegeld_50.png", + stack_max = 65535, + groups = {minegeld = 1, minegeld_note = 1} +}) + +minetest.register_craftitem("currency:minegeld_100", { + description = S("@1 Minegeld Note", "100"), + inventory_image = "minegeld_100.png", + stack_max = 65535, + groups = {minegeld = 1, minegeld_note = 1} +}) + +minetest.register_craftitem("currency:minegeld_bundle", { + description = S("Bundle of random Minegeld notes"), + inventory_image = "minegeld_bundle.png", + stack_max = 65535, +}) diff --git a/income.lua b/income.lua new file mode 100644 index 0000000..f701203 --- /dev/null +++ b/income.lua @@ -0,0 +1,56 @@ +local players_income = {} + +local income_enabled = minetest.settings:get_bool("currency.income_enabled", true) +local creative_income_enabled = minetest.settings:get_bool("currency.creative_income_enabled", true) +local income_item = minetest.settings:get("currency.income_item") or "currency:minegeld_10" +local income_count = tonumber(minetest.settings:get("currency.income_count")) or 1 +local income_period = tonumber(minetest.settings:get("currency.income_period")) or 720 + +if income_enabled then + local timer = 0 + if creative_income_enabled then + minetest.register_globalstep(function(dtime) + timer = timer + dtime; + if timer >= income_period then + timer = 0 + for _, player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + players_income[name] = income_count + minetest.log("info", "[Currency] basic income for "..name) + end + end + end) + else + minetest.register_globalstep(function(dtime) + timer = timer + dtime; + if timer >= income_period then + timer = 0 + for _, player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() + local privs = minetest.get_player_privs(name) + if not (privs.creative or privs.give) then + players_income[name] = income_count + minetest.log("info", "[Currency] basic income for "..name) + end + end + end + end) + end + + local function earn_income(player) + if not player or player.is_fake_player then return end + local name = player:get_player_name() + + local ic = players_income[name] + if ic and ic > 0 then + local inv = player:get_inventory() + inv:add_item("main", {name=income_item, count=ic}) + players_income[name] = nil + minetest.log("info", "[Currency] added basic income for "..name.." to inventory") + end + end + + minetest.register_on_dignode(function(pos, oldnode, digger) earn_income(digger) end) + minetest.register_on_placenode(function(pos, node, placer) earn_income(placer) end) + minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) earn_income(player) end) +end diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..2ac2b57 --- /dev/null +++ b/init.lua @@ -0,0 +1,28 @@ +local modpath = minetest.get_modpath("currency") + +minetest.log("info", "Currency mod loading...") + +currency = {} +if minetest.global_exists("default") then + currency.node_sound_wood_defaults = default.node_sound_wood_defaults +else + currency.node_sound_wood_defaults = function() end +end + +dofile(modpath.."/craftitems.lua") +minetest.log("info", "[Currency] Craft_items Loaded!") +dofile(modpath.."/shop.lua") +minetest.log("info", "[Currency] Shop Loaded!") +dofile(modpath.."/barter.lua") +minetest.log("info", "[Currency] Barter Loaded!") +dofile(modpath.."/safe.lua") +minetest.log("info", "[Currency] Safe Loaded!") +dofile(modpath.."/crafting.lua") +minetest.log("info", "[Currency] Crafting Loaded!") + +if minetest.settings:get_bool("creative_mode") then + minetest.log("info", "[Currency] Creative mode in use, skipping basic income.") +else + dofile(modpath.."/income.lua") + minetest.log("info", "[Currency] Income Loaded!") +end diff --git a/locale/currency.de.tr b/locale/currency.de.tr new file mode 100644 index 0000000..75c284e --- /dev/null +++ b/locale/currency.de.tr @@ -0,0 +1,45 @@ +# textdomain: currency +# A.C.M. , 2018 + +### barter.lua ### + +Barter Table=Handelstisch +Cancel=Abbruch +Confirm=Bestätigen +Start=Start + +### shop.lua ### + +Exchange=Tauschen + +### craftitems.lua ### + +@1 Minegeld Note=@1-Minegeld-Banknote +@1 Minegeld cent coin=@1-Minegeldcent-Münze +Bundle of random Minegeld notes=Bündel mit beliebigen Minegeld-Banknoten + +### safe.lua ### + +Safe=Tresor +Safe (owned by @1)=Tresor (gehört @1) + +### shop.lua ### + +Customer gets:=Kunde erhält: +Customer gives (pay here!)=Kunde gibt (hier bezahlen!) +Customers gave:=Kunde gab: +Exchange can not be done, check if you put all items!=Tausch kann nicht abgeschlossen werden. Prüfen, ob alle Gegenstände platziert wurden! +Exchange can not be done, contact the shop owner.=Tausch kann nicht abgeschlossen werden. Geschäftsinhaber benachrichtigen! +Exchange shop (owned by @1)=Tauschgeschäft (gehört @1) +Exchanged!=Getauscht! +In exchange, you give:=Im Tausch geben Sie: +out of stock=Ausverkauft +Owner gives:=Inhaber gibt: +Owner wants:=Inhaber will: + +Owner, Use (E)+Place (right mouse button) for customer interface=Inhaber: (E)+Platzieren (rechte Maustaste) drücken für Kundeninterface ... + +Shop=Geschäft +This is your own shop, you can't exchange to yourself!=Dies ist Ihr eigenes Geschäft, Sie können nicht mit sich selbst tauschen! +You want:=Sie wollen: +Your stock:=Ihr Lager: diff --git a/locale/currency.es.tr b/locale/currency.es.tr new file mode 100644 index 0000000..6ae527e --- /dev/null +++ b/locale/currency.es.tr @@ -0,0 +1,46 @@ +# textdomain: currency +# author: PsycoJaker + + +### barter.lua ### + +Barter Table=Mesa de intercambios +Cancel=Denegar +Confirm=Aceptar +Start=Intercambiar + +### shop.lua ### + +Exchange=Trato + +### craftitems.lua ### + +@1 Minegeld Note=Billete de @1 Minegeld +@1 Minegeld cent coin= Moneda de @1 Minegeld +Bundle of random Minegeld notes=Monton de dinero + +### safe.lua ### + +Safe=Caja fuerte +Safe (owned by @1)=Caja fuerte de @1 + +### shop.lua ### + +Customer gets:=Tu compra: +Customer gives (pay here!)=Paga aqui +Customers gave:=Los compradores ofrecieron: +Exchange can not be done, check if you put all items!=La compra ha fallado, comprueba tu pago +Exchange can not be done, contact the shop owner.=La compra ha fallado, comunicate con el vendedor +Exchange shop (owned by @1)=Tienda de @1 +Exchanged!=Comprado +In exchange, you give:=Vendes: +out of stock=Sin exsitencias +Owner gives:=Vendedor ofrece: +Owner wants:=Vendedor pide: + +Owner, Use (E)+Place (right mouse button) for customer interface=Usa, las teclas (especial + boton derecho del raton) para ver a la interfaz del comprador + +Shop=Tienda +This is your own shop, you can't exchange to yourself!=No puedes comprar en tu propia tienda +You want:=Tu pides: +Your stock:=Tus existencias: diff --git a/locale/currency.fr.tr b/locale/currency.fr.tr new file mode 100644 index 0000000..55d13ef --- /dev/null +++ b/locale/currency.fr.tr @@ -0,0 +1,47 @@ +# textdomain: currency +# Papou30, 2018. +# Louis Royer, 2020. + +### barter.lua ### + +Barter Table=Table de troc +Cancel=Annuler +Confirm=Valider +Start=Commencer + +### shop.lua ### + +Exchange=Troquer + +### craftitems.lua ### + +@1 Minegeld Note=@1 MineGeld +@1 Minegeld cent coin=Pièce de @1 centimes de MineGeld +Bundle of random Minegeld notes=Liasse de Minegeld de diverses valeurs + +### safe.lua ### + +Safe=Coffre-fort +Safe (owned by @1)=Coffre-fort (appartenant à @1) + +### shop.lua ### + +Customer gets:=Client obtient: +Customer gives (pay here!)=Client donne (payer ici!) +Customers gave:=Le client a donné: +Exchange can not be done, check if you put all items!=L'echange ne peut pas être fait, vérifiez que vous avez placé tous les articles! +Exchange can not be done, contact the shop owner.=L'échange ne peut être fait, contactez le propriétaire du magasin. +Exchange shop (owned by @1)=Boutique d'échange (appartenant à @1) +Exchanged!=Échangé! +In exchange, you give:=En échange, vous donnez : +Owner gives:=Le propriétaire donne : +Owner wants:=Le propriétaire veut : + +Owner, Use (E)+Place (right mouse button) for customer interface=Propriétaire, utilisez Spécial+clic droit pour l'interface client + +Shop=Boutique +This is your own shop, you can't exchange to yourself!=C'est votre propre boutique, vous ne pouvez pas échanger avec vous-même! +You want:=Vous voulez : +Your stock:=Votre stock : + + diff --git a/locale/currency.id.tr b/locale/currency.id.tr new file mode 100644 index 0000000..13a0dfc --- /dev/null +++ b/locale/currency.id.tr @@ -0,0 +1,45 @@ +# textdomain: currency + + +### barter.lua ### + +Barter Table=Meja Barter +Cancel=Batal +Confirm=Sah +Start=Mulai + +### shop.lua ### + +Exchange=Tukar + +### craftitems.lua ### + +@1 Minegeld Note=Uang @1 Minegeld +@1 Minegeld cent coin=Koin @1 Sen Minegeld +Bundle of random Minegeld notes=Bundel Uang Minegeld Acak + +### safe.lua ### + +Safe=Brankas +Safe (owned by @1)=Brankas (dimiliki oleh @1) + +### shop.lua ### + +Customer gets:=Pelanggan dapat: +Customer gives (pay here!)=Pelanggan memberi (bayar di sini!) +Customers gave:=Pelanggan memberi: +Exchange can not be done, check if you put all items!=Penukaran tidak dapat diselesaikan. Periksa bahwa Anda menaruh semua yang pemilik inginkan! +Exchange can not be done, contact the shop owner.=Penukaran tidak dapat diselesaikan. Hubungi pemilik toko. +Exchange shop (owned by @1)=Toko Penukaran (dimiliki oleh @1) +Exchanged!=Ditukar! +In exchange, you give:=Anda memberi: +out of stock=stok habis +Owner gives:=Pemilik memberi: +Owner wants:=Pemilik ingin: + +Owner, Use (E)+Place (right mouse button) for customer interface=Pemilik. Tekan (E) + Taruh (klik kanan) untuk tampilan pelanggan + +Shop=Toko +This is your own shop, you can't exchange to yourself!=Ini toko milik Anda. Anda tidak bisa bertukar dengan diri sendiri! +You want:=Anda ingin: +Your stock:=Stok Anda: diff --git a/locale/currency.it.tr b/locale/currency.it.tr new file mode 100644 index 0000000..f02c0f6 --- /dev/null +++ b/locale/currency.it.tr @@ -0,0 +1,45 @@ +# textdomain: currency +# Saturn, 2020-10-23 + + +### barter.lua ### + +Barter Table=Tavolo di baratto +Cancel=Annulla +Confirm=Conferma +Start=Inizia + +### shop.lua ### + +Exchange=Scambia + +### craftitems.lua ### + +@1 Minegeld Note=Banconota da @1 Minegeld +@1 Minegeld cent coin=Moneta da @1 centesimo/i Minegeld +Bundle of random Minegeld notes=Pacchetto di banconote Minegeld casuali + +### safe.lua ### + +Safe=Cassaforte +Safe (owned by @1)=Cassaforte (di proprietà di @1) + +### shop.lua ### + +Customer gets:=Il cliente ottiene: +Customer gives (pay here!)=Il cliente dà (paga qui!) +Customers gave:=I clienti hanno dato: +Exchange can not be done, check if you put all items!=Lo scambio non può essere fatto, controlla di avere messo tutti gli oggetti! +Exchange can not be done, contact the shop owner.=Lo scambio non può essere fatto, contatta il proprietario del negozio. +Exchange shop (owned by @1)=Negozio di scambio (di proprietà di @1) +Exchanged!=Scambiato! +In exchange, you give:=In cambio, tu dai: +Owner gives:=Il proprietario dà: +Owner wants:=Il proprietario vuole: + +Owner, Use (E)+Place (right mouse button) for customer interface=Proprietario, usa (E)+Posiziona (click destro) per l'UI cliente + +Shop=Negozio +This is your own shop, you can't exchange to yourself!=Questo è il tuo negozio, non puoi fare scambi con te stesso! +You want:=Tu vuoi: +Your stock:=La tua scorta: diff --git a/locale/currency.ms.tr b/locale/currency.ms.tr new file mode 100644 index 0000000..99b7088 --- /dev/null +++ b/locale/currency.ms.tr @@ -0,0 +1,46 @@ +# textdomain: currency + + +### barter.lua ### + +Barter Table=Meja Barter +Cancel=Batal +Confirm=Sah +Start=Mula + +### shop.lua ### + +Exchange=Tukar + +### craftitems.lua ### + +@1 Minegeld Note=Wang @1 MineGeld +@1 Minegeld cent coin= +Bundle of random Minegeld notes=Seberkas wang Minegeld rawak + +### safe.lua ### + +Safe=Peti besi +Safe (owned by @1)=Peti besi (pemilik: @1) + +### shop.lua ### + +Customer gets:=Pelanggan dapat: +Customer gives (pay here!)=Pelanggan beri (bayar sini!) +Customers gave:=Pelanggan berikan: +Exchange can not be done, check if you put all items!=Tak boleh jual, pastikan anda ada apa yang penjual mahukan! +Exchange can not be done, contact the shop owner.=Tak boleh jual, hubungi penjual. +Exchange shop (owned by @1)=Kedai (pemilik: @1) +Exchanged!=Jual! +In exchange, you give:=Anda berikan: +Owner gives:=Penjual berikan: +Owner wants:=Penjual inginkan: + +Owner, Use (E)+Place (right mouse button) for customer interface=Penjual, Gunakan (E) + Letak (butang tetikus kanan) untuk antaramuka pelanggan + +Shop=Kedai +This is your own shop, you can't exchange to yourself!=Ini kedai anda, anda tidak boleh menjual kepada diri sendiri! +You want:=Anda mahukan: +Your stock:=Stok anda: + + diff --git a/locale/currency.ru.tr b/locale/currency.ru.tr new file mode 100644 index 0000000..0945e6e --- /dev/null +++ b/locale/currency.ru.tr @@ -0,0 +1,45 @@ +# textdomain: currency + + +### barter.lua ### + +Barter Table=Бартерный Стол +Cancel=Отменить +Confirm=Подтвердить +Start=Начать + +### shop.lua ### + +Exchange=Обмен + +### craftitems.lua ### + +@1 Minegeld Note=Банконота @1 Minegeld +@1 Minegeld cent coin=Монета @1 центов Minegeld +Bundle of random Minegeld notes=Мешок случайных банкнот Minegeld + +### safe.lua ### + +Safe=Сейф +Safe (owned by @1)=Сейф (владелец: @1) + +### shop.lua ### + +Customer gets:=Покупатель получает: +Customer gives (pay here!)=Покупатели дают (платить здесь!) +Customers gave:=Покупатели дали: +Exchange can not be done, check if you put all items!=Обмен невозможен, проверьте, все ли предметы вы положили! +Exchange can not be done, contact the shop owner.=Обмен невозможен, обратитесь к владельцу магазина. +Exchange shop (owned by @1)=Обменный магазин (владелец: @1) +Exchanged!=Обмен завершён! +In exchange, you give:=В обмен, вы даёте: +out of stock=нет в наличии +Owner gives:=Владелец даёт: +Owner wants:=Владелец хочет: + +Owner, Use (E)+Place (right mouse button) for customer interface=Владелец, Используйте (E)+Поставить (правая кнопка мыши) для интерфейса покупателя + +Shop=Магазин +This is your own shop, you can't exchange to yourself!=Это ваш собственный магазин, вы не можете обмениваться с самим собой! +You want:=Вы хотите: +Your stock:=Ваш запас: diff --git a/locale/currency.uk.tr b/locale/currency.uk.tr new file mode 100644 index 0000000..a22671a --- /dev/null +++ b/locale/currency.uk.tr @@ -0,0 +1,43 @@ +# textdomain: currency + + +### barter.lua ### + +Barter Table=Бартерний Стіл +Cancel=Скасувати +Confirm=Підтвердити +Start=Почати + +### shop.lua ### + +Exchange=Обмін + +### craftitems.lua ### + +@1 Minegeld Note=Банкнота @1 Minegeld +@1 Minegeld cent coin=Монета @1 цент Minegeld +Bundle of random Minegeld notes=Пачка випадкових банкнот Minegeld + +### safe.lua ### + +Safe=Сейф +Safe (owned by @1)=Сейф (належить @1) + +### shop.lua ### + +Customer gets:=Покупець отримує: +Customer gives (pay here!)=Покупець віддає (тут оплата!) +Customers gave:=Покупець віддав: +Exchange can not be done, check if you put all items!=Обмін неможливий, перевірте, чи точно ви поклали усі предмети! +Exchange can not be done, contact the shop owner.=Обмін неможливий, зв'яжіться із власником магазину. +Exchange shop (owned by @1)=Пункт обміну (належить @1) +Exchanged!=Обмін відбувся! +In exchange, you give:=Натомість ви даєте: +Owner gives:=Власник віддає: +Owner wants:=Власник хоче: + +Owner, Use (E)+Place (right mouse button) for customer interface=Власник, використовуйте (E)+Розмістити (ПКМ), аби відкрити інтерфейс покупця +Shop=Магазин +This is your own shop, you can't exchange to yourself!=Ви не можете обмінюватися з самим собою у своєму ж магазині! +You want:=Ви хочете: +Your stock:=Ваш запас: diff --git a/locale/template.txt b/locale/template.txt new file mode 100644 index 0000000..2d4e4d5 --- /dev/null +++ b/locale/template.txt @@ -0,0 +1,45 @@ +# textdomain: currency + + +### barter.lua ### + +Barter Table= +Cancel= +Confirm= +Start= + +### shop.lua ### + +Exchange= + +### craftitems.lua ### + +@1 Minegeld Note= +@1 Minegeld cent coin= +Bundle of random Minegeld notes= + +### safe.lua ### + +Safe= +Safe (owned by @1)= + +### shop.lua ### + +Customer gets:= +Customer gives (pay here!)= +Customers gave:= +Exchange can not be done, check if you put all items!= +Exchange can not be done, contact the shop owner.= +Exchange shop (owned by @1)= +Exchanged!= +In exchange, you give:= +out of stock= +Owner gives:= +Owner wants:= + +Owner, Use (E)+Place (right mouse button) for customer interface= + +Shop= +This is your own shop, you can't exchange to yourself!= +You want:= +Your stock:= diff --git a/loot.lua b/loot.lua new file mode 100644 index 0000000..d0ea820 --- /dev/null +++ b/loot.lua @@ -0,0 +1,49 @@ +if not minetest.get_modpath("loot") then + return +end + +loot.register_loot({ + weights = { generic = 50 }, + payload = { + stack = ItemStack("currency:minegeld"), + min_size = 1, + max_size = 250, + }, +}) + +loot.register_loot({ + weights = { generic = 50 }, + payload = { + stack = ItemStack("currency:minegeld_5"), + min_size = 1, + max_size = 50, + }, +}) + +loot.register_loot({ + weights = { generic = 50 }, + payload = { + stack = ItemStack("currency:minegeld_10"), + min_size = 1, + max_size = 10, + }, +}) + + +loot.register_loot({ + weights = { generic = 50 }, + payload = { + stack = ItemStack("currency:minegeld_50"), + min_size = 1, + max_size = 10, + }, +}) + +loot.register_loot({ + weights = { generic = 50 }, + payload = { + stack = ItemStack("currency:minegeld_100"), + min_size = 1, + max_size = 10, + }, +}) diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..f9c6826 --- /dev/null +++ b/mod.conf @@ -0,0 +1,7 @@ +name = currency +optional_depends = default, loot, pipeworks +description = Provides shops, barter tables, safes, and multiple denominations of currency, called "Minegeld". +min_minetest_version = 5.2.0 +release = 31360 +author = mt-mods +title = Currency diff --git a/safe.lua b/safe.lua new file mode 100644 index 0000000..e9d0e60 --- /dev/null +++ b/safe.lua @@ -0,0 +1,111 @@ +local S = minetest.get_translator("currency") + +function currency.get_safe_formspec(pos) + local spos = pos.x .. "," .. pos.y .. "," ..pos.z + local formspec = + "size[8,9]".. + "list[nodemeta:".. spos .. ";main;1,1;6,2;]".. + "list[current_player;main;0,5;8,4;]".. + "listring[nodemeta:".. spos .. ";main]".. + "listring[current_player;main]" + return formspec +end + +if minetest.global_exists("default") then + default.get_safe_formspec = currency.get_safe_formspec +end + +local function has_safe_privilege(meta, player) + local name = "" + if player then + if minetest.check_player_privs(player, "protection_bypass") then + return true + end + name = player:get_player_name() + end + if name ~= meta:get_string("owner") then + return false + end + return true +end + +minetest.register_node("currency:safe", { + description = S("Safe"), + inventory_image = "safe_front.png", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_side.png", + "safe_front.png",}, + is_ground_content = false, + groups = {cracky=1}, + after_place_node = function(pos, placer) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner"))) + end, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Safe") + meta:set_string("owner", "") + local inv = meta:get_inventory() + inv:set_size("main", 6*2) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") and has_safe_privilege(meta, player) + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().." tried to access a safe belonging to " + ..meta:get_string("owner").." at " + ..minetest.pos_to_string(pos)) + return 0 + end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().." tried to access a safe belonging to " + ..meta:get_string("owner").." at " + ..minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if not has_safe_privilege(meta, player) then + minetest.log("action", player:get_player_name().." tried to access a safe belonging to " + ..meta:get_string("owner").." at " + ..minetest.pos_to_string(pos)) + return 0 + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().." moves stuff in safe at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().." moves stuff to safe at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().." takes stuff from safe at "..minetest.pos_to_string(pos)) + end, + on_rightclick = function(pos, node, clicker) + local meta = minetest.get_meta(pos) + if has_safe_privilege(meta, clicker) then + minetest.show_formspec( + clicker:get_player_name(), + "currency:safe", + currency.get_safe_formspec(pos) + ) + end + end, +}) diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000..330296d --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,14 @@ +# Is income enabled? +currency.income_enabled (Is currency income enabled?) bool true + +# Is income enabled for creative players? +currency.creative_income_enabled (Is income enabled for creative players?) bool true + +# Item that is given as income by the currency mod +currency.income_item (Currency income item) string currency:minegeld_10 + +# Number of items given as income +currency.income_count (Currency income item) int 1 1 65535 + +# Length of time (in seconds) between checking if a user should get income +currency.income_period (Currency income period) int 720 diff --git a/shop.lua b/shop.lua new file mode 100644 index 0000000..154ffa0 --- /dev/null +++ b/shop.lua @@ -0,0 +1,340 @@ +local S = minetest.get_translator("currency") + +currency.shop = {} +if minetest.global_exists("default") then + default.shop = currency.shop +end + +currency.shop.current_shop = {} +currency.shop.formspec = { + customer = function(pos) + local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z + local formspec = "size[8,9.5]".. + "label[0,0;" .. S("Customer gives (pay here!)") .. "]".. + "list[current_player;customer_gives;0,0.5;3,2;]".. + "label[0,2.5;" .. S("Customer gets:") .. "]".. + "list[current_player;customer_gets;0,3;3,2;]".. + "label[5,0;" .. S("Owner wants:") .. "]".. + "list["..list_name..";owner_wants;5,0.5;3,2;]".. + "label[5,2.5;" .. S("Owner gives:") .. "]".. + "list["..list_name..";owner_gives;5,3;3,2;]".. + "list[current_player;main;0,5.5;8,4;]".. + "button[3,2;2,1;exchange;" .. S("Exchange") .. "]" + return formspec + end, + owner = function(pos) + local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z + local formspec = "size[8,9.5]".. + "label[0,0;" .. S("Customers gave:") .. "]".. + "list["..list_name..";customers_gave;0,0.5;3,2;]".. + "label[0,2.5;" .. S("Your stock:") .. "]".. + "list["..list_name..";stock;0,3;3,2;]".. + "label[4,0;" .. S("You want:") .. "]".. + "list["..list_name..";owner_wants;4,0.5;3,2;]".. + "label[4,2.5;" .. S("In exchange, you give:") .. "]".. + "list["..list_name..";owner_gives;4,3;3,2;]".. + "label[0,5;" .. S("Owner, Use (E)+Place (right mouse button) for customer interface") .. "]".. + "list[current_player;main;0,5.5;8,4;]" + return formspec + end, +} + +local have_pipeworks = minetest.global_exists("pipeworks") + +currency.shop.check_privilege = function(listname, playername, meta) + --[[if listname == "pl1" then + if playername ~= meta:get_string("pl1") then + return false + elseif meta:get_int("pl1step") ~= 1 then + return false + end + end + if listname == "pl2" then + if playername ~= meta:get_string("pl2") then + return false + elseif meta:get_int("pl2step") ~= 1 then + return false + end + end]] + return true +end + + +currency.shop.give_inventory = function(inv, list, playername) + local player = minetest.get_player_by_name(playername) + if player then + for k, v in ipairs(inv:get_list(list)) do + player:get_inventory():add_item("main", v) + inv:remove_item(list, v) + end + end +end + +currency.shop.cancel = function(meta) + --[[currency.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1")) + currency.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0)]] +end + +currency.shop.exchange = function(meta) + --[[currency.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2")) + currency.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1")) + meta:set_string("pl1","") + meta:set_string("pl2","") + meta:set_int("pl1step",0) + meta:set_int("pl2step",0)]] +end + +local check_stock = function(pos) + local meta = minetest.get_meta(pos) + local minv = meta:get_inventory() + local gives = minv:get_list("owner_gives") + local can_exchange = true + for i, item in pairs(gives) do + if not minv:contains_item("stock", item) then + can_exchange = false + end + end + local owner = meta:get_string("owner") + if can_exchange then + meta:set_string("infotext", + S("Exchange shop (owned by @1)", owner) + ) + local applicable = "currency:shop" + local node = minetest.get_node(pos) + if node.name == applicable then + return + end + node.name = applicable + minetest.swap_node(pos, node) + else + meta:set_string("infotext", + S("Exchange shop (owned by @1)", owner) + .. ", " .. S("out of stock") + ) + local applicable = "currency:shop_empty" + local node = minetest.get_node(pos) + if node.name == applicable then + return + end + node.name = applicable + minetest.swap_node(pos, node) + end +end + +minetest.register_node("currency:shop", { + description = S("Shop"), + paramtype2 = "facedir", + tiles = { + "shop_top.png", + "shop_top.png", + "shop_side.png", + "shop_side.png", + "shop_side.png", + "shop_front.png" + }, + inventory_image = "shop_front.png", + groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1}, + is_ground_content = false, + sounds = currency.node_sound_wood_defaults(), + after_place_node = function(pos, placer, itemstack) + local owner = placer:get_player_name() + local meta = minetest.get_meta(pos) + meta:set_string("infotext", S("Exchange shop (owned by @1)", owner)) + meta:set_string("owner", owner) + --[[meta:set_string("pl1","") + meta:set_string("pl2","")]] + local inv = meta:get_inventory() + inv:set_size("customers_gave", 3*2) + inv:set_size("stock", 3*2) + inv:set_size("owner_wants", 3*2) + inv:set_size("owner_gives", 3*2) + if have_pipeworks then pipeworks.after_place(pos) end + check_stock(pos) + end, + after_dig_node = (have_pipeworks and pipeworks and pipeworks.after_dig), + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local result = inv:add_item("stock", stack) + check_stock(pos) + return result + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:room_for_item("stock", stack) + end, + input_inventory = "customers_gave", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + on_rightclick = function(pos, node, clicker, itemstack) + clicker:get_inventory():set_size("customer_gives", 3*2) + clicker:get_inventory():set_size("customer_gets", 3*2) + currency.shop.current_shop[clicker:get_player_name()] = pos + local meta = minetest.get_meta(pos) + if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",currency.shop.formspec.owner(pos)) + else + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",currency.shop.formspec.customer(pos)) + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + on_metadata_inventory_move = check_stock, + on_metadata_inventory_put = check_stock, + on_metadata_inventory_take = check_stock, + can_dig = function(pos, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:is_empty("stock") and + inv:is_empty("customers_gave") and + inv:is_empty("owner_wants") and + inv:is_empty("owner_gives") + end +}) + +minetest.register_node("currency:shop_empty", { + description = S("Shop") .. " (" .. S("out of stock") .. ")", + paramtype2 = "facedir", + tiles = { + "shop_top.png", + "shop_top.png", + "shop_side_empty.png", + "shop_side_empty.png", + "shop_side_empty.png", + "shop_front_empty.png" + }, + drop = "currency:shop", + groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1}, + is_ground_content = false, + sounds = currency.node_sound_wood_defaults(), + after_dig_node = (have_pipeworks and pipeworks and pipeworks.after_dig), + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local result = inv:add_item("stock", stack) + check_stock(pos) + return result + end, + can_insert = function(pos,node,stack,direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:room_for_item("stock", stack) + end, + input_inventory = "customers_gave", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + on_rightclick = function(pos, node, clicker, itemstack) + clicker:get_inventory():set_size("customer_gives", 3*2) + clicker:get_inventory():set_size("customer_gets", 3*2) + currency.shop.current_shop[clicker:get_player_name()] = pos + local meta = minetest.get_meta(pos) + if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",currency.shop.formspec.owner(pos)) + else + minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",currency.shop.formspec.customer(pos)) + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return count + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + if player:get_player_name() ~= meta:get_string("owner") then return 0 end + return stack:get_count() + end, + on_metadata_inventory_move = check_stock, + on_metadata_inventory_put = check_stock, + on_metadata_inventory_take = check_stock, + can_dig = function(pos, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:is_empty("stock") and + inv:is_empty("customers_gave") and + inv:is_empty("owner_wants") and + inv:is_empty("owner_gives") + end +}) + +minetest.register_on_player_receive_fields(function(sender, formname, fields) + if formname == "currency:shop_formspec" and fields.exchange ~= nil and fields.exchange ~= "" then + local name = sender:get_player_name() + local pos = currency.shop.current_shop[name] + local meta = minetest.get_meta(pos) + if meta:get_string("owner") == name then + minetest.chat_send_player(name, S("This is your own shop, you can't exchange to yourself!")) + else + local minv = meta:get_inventory() + local pinv = sender:get_inventory() + local invlist_tostring = function(invlist) + local out = {} + for i, item in pairs(invlist) do + out[i] = item:to_string() + end + return out + end + local wants = minv:get_list("owner_wants") + local gives = minv:get_list("owner_gives") + if wants == nil or gives == nil then return end -- do not crash the server + -- Check if we can exchange + local can_exchange = true + local owners_fault = false + for i, item in pairs(wants) do + if not pinv:contains_item("customer_gives", item) then + can_exchange = false + end + end + for i, item in pairs(gives) do + if not minv:contains_item("stock", item) then + can_exchange = false + owners_fault = true + end + end + if can_exchange then + local it + for i, item in pairs(wants) do + it = pinv:remove_item("customer_gives", item) + minv:add_item("customers_gave", it) + end + for i, item in pairs(gives) do + it = minv:remove_item("stock", item) + pinv:add_item("customer_gets", it) + end + minetest.chat_send_player(name, S("Exchanged!")) + check_stock(pos) + else + if owners_fault then + minetest.chat_send_player(name, S("Exchange can not be done, contact the shop owner.")) + else + minetest.chat_send_player(name, S("Exchange can not be done, check if you put all items!")) + end + end + end + end +end) diff --git a/textures/barter_base.png b/textures/barter_base.png new file mode 100644 index 0000000..f385e5e Binary files /dev/null and b/textures/barter_base.png differ diff --git a/textures/barter_side.png b/textures/barter_side.png new file mode 100644 index 0000000..56e6543 Binary files /dev/null and b/textures/barter_side.png differ diff --git a/textures/barter_side.png.old b/textures/barter_side.png.old new file mode 100644 index 0000000..57c1d7c Binary files /dev/null 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