Update README.md, check_dependencies.sh, colors.txt, and 3 more files for new alpha, get rid of IMagick for vips

This commit is contained in:
Rainer 2025-06-28 20:14:08 +02:00
parent 33f64cc57d
commit a3556c44e1
6 changed files with 1317 additions and 1048 deletions

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@ -7,14 +7,14 @@ This system is designed from the ground up to be modular, easily configurable, a
## ✨ Features
* **Automated Map Generation:** Leverages `minetestmapper` to create high-resolution PNG maps of your game worlds.
* **Performant Image Processing:** Uses `vips`, a high-performance and memory-efficient library, to scale even huge maps (tested up to 64k x 64k pixels) for the web.
* **Performant Image Processing:** Uses `vips` for all image processing tasks (resizing and metadata reading), providing a massive performance increase and support for huge maps. The project is now completely independent of ImageMagick.
* **Tiled Map Generation:** Uses `gdal2tiles.py` to create performant, zoomable map tiles for a smooth user experience.
* **Dynamic Map Viewer:** Implements an interactive map viewer using **OpenLayers**, powered by the generated map tiles, including digital zoom beyond the highest resolution.
* **Live Player & Area Display:** Dynamically loads player positions and protected areas, displaying them as interactive overlays on the live map.
* **Layer Control:** A menu on the map allows toggling the visibility of players, parent areas, and sub-areas (parcels).
* **Live Data Overlays:** Dynamically fetches player positions and protected areas, displaying them as interactive overlays on the live map.
* **Layer Control:** A menu on the map allows users to toggle the visibility of Players, Parent Areas, and Sub-Areas (Parcels).
* **Map Archive:** Automatically saves a daily snapshot of the map and makes it available through a toggle on the world detail page.
* **Template-Driven Site Generation:** Builds all static HTML pages from simple, customizable templates.
* **Flexible Configuration:** Configuration is easy with a central global `config.sh` and a `web.conf` file for every one of your worlds.
* **Flexible Configuration:** Configuration is easy with a central global `config.sh` and a `web.conf`-file for every of your worlds.
* **Automation-Ready:** Designed for unattended execution via scheduling tools like `cron`.
## 🔧 Prerequisites
@ -24,8 +24,6 @@ To run this system, the following software packages must be installed on your se
* **bash:** The scripting language used for the entire project.
* **vips:** A high-performance image processing library.
* *Debian/Ubuntu Install:* `sudo apt-get install libvips-tools`
* **ImageMagick:** Currently still required for the `identify` command (to read image dimensions).
* *Debian/Ubuntu Install:* `sudo apt-get install imagemagick`
* **GDAL/OGR:** Provides the `gdal2tiles.py` script for tile generation.
* *Debian/Ubuntu Install:* `sudo apt-get install gdal-bin python3-gdal`
* **SQLite3:** The command-line tool to query the game databases (`players.sqlite`, `auth.sqlite`).
@ -34,7 +32,7 @@ To run this system, the following software packages must be installed on your se
* *Debian/Ubuntu Install:* `sudo apt-get install bc`
* **jq:** A command-line JSON processor, used by `sync_areas.sh`.
* *Debian/Ubuntu Install:* `sudo apt-get install jq`
* **minetestmapper:** The executable used to render maps from world data. Must be placed within the project directory.
* **minetestmapper:** The executable used to render maps from world data. This must be placed within the project directory.
* **iproute2:** Provides the `ss` command for `check_server_status.sh` (usually pre-installed on most systems).
* **Web Server:** A web server like Nginx or Apache is needed to serve the generated static files.
@ -51,7 +49,7 @@ OR
Clone the Git repository to a base directory.
```bash
git clone [https://git.geigernet.eu/rainer/luanti-web.git](https://git.geigernet.eu/rainer/luanti-web.git) /opt/luweb
git clone https://git.geigernet.eu/rainer/luanti-web.git /opt/luweb
cd /opt/luweb
# Make all scripts executable
chmod +x generate_map.sh generate_site.sh check_server_status.sh check_dependencies.sh sync_players.sh sync_areas.sh
@ -79,7 +77,6 @@ The system is designed so that **only worlds with a `web.conf` file** will be di
├── minetestmapper (executable)
├── site_generator/
│ ├── functions/
│ │ └── generators/
│ │ └── ...
│ ├── templates/
│ └── examples/
@ -92,17 +89,20 @@ The system is designed so that **only worlds with a `web.conf` file** will be di
## 🚀 Usage & Automation (Cronjob)
The scripts are designed for automated execution. Set them up using `crontab -e`.
The scripts are designed for automated execution. If run without a `<world_key>` argument, they will process all worlds that contain a `web.conf` file.
**Example for `crontab -e`:**
```bash
# (Frequently) Update player and server status
# Update player data for all worlds every minute
* * * * * cd /opt/luweb && ./sync_players.sh >> /var/log/luweb/cron.log 2>&1
# Check server online status every 5 minutes
*/5 * * * * cd /opt/luweb && ./check_server_status.sh >> /var/log/luweb/cron.log 2>&1
# (Hourly) Generate the base map and tiles
# Generate map and tiles for all worlds once per hour
0 * * * * cd /opt/luweb && ./generate_map.sh >> /var/log/luweb/cron.log 2>&1
# (Infrequently) Sync area data and rebuild the static site
# Sync area data and rebuild the static site twice a day
45 */12 * * * cd /opt/luweb && ./sync_areas.sh >> /var/log/luweb/cron.log 2>&1
30 */12 * * * cd /opt/luweb && ./generate_site.sh >> /var/log/luweb/cron.log 2>&1
```
@ -111,7 +111,23 @@ The scripts are designed for automated execution. Set them up using `crontab -e`
**MIT License**
Copyright (c) 2025 Rage87 - rage87@geigernet.eu
(License text as before)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
## 👤 Authors
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
## 👤 Autoren
* **Rage87** (Main-Developer)

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@ -33,8 +33,8 @@ else
fi
# Checks für andere Programme, die im PATH sein sollten
# HINZUGEFÜGT: sqlite3 und jq
declare -a runtime_deps_in_path=("gdal2tiles.py" "vips" "ss" "bc" "sqlite3" "jq")
# KORREKTUR: 'identify' entfernt, 'vipsheader' hinzugefügt.
declare -a runtime_deps_in_path=("gdal2tiles.py" "vips" "vipsheader" "ss" "bc" "sqlite3" "jq")
for dep in "${runtime_deps_in_path[@]}"; do
if ! command -v "$dep" &> /dev/null; then
echo "[-] FEHLER: Das benötigte Programm '$dep' wurde nicht im System-Pfad gefunden."
@ -55,7 +55,6 @@ if ! command -v "dpkg" &> /dev/null; then
echo "[!] WARNUNG: 'dpkg' Kommando nicht gefunden. Kann Build-Abhängigkeiten nicht prüfen. (Dies ist normal auf nicht-Debian-Systemen)"
else
for pkg in "${build_deps[@]}"; do
# dpkg -s gibt einen Fehlercode zurück, wenn das Paket nicht installiert ist
if ! dpkg -s "$pkg" &> /dev/null; then
echo "[-] FEHLER: Das benötigte Build-Paket '$pkg' scheint nicht installiert zu sein."
missing_count=$((missing_count + 1))
@ -77,7 +76,7 @@ if [ "$missing_count" -gt 0 ]; then
echo " Laufzeit-Programme:"
echo " - minetestmapper: Muss manuell kompiliert oder aus einer anderen Quelle bezogen werden."
echo " - gdal-bin: Enthält 'gdal2tiles.py'."
echo " - libvips-tools: Enthält 'vips' für die Bildbearbeitung."
echo " - libvips-tools: Enthält 'vips' und 'vipsheader' für die Bildbearbeitung."
echo " - iproute2: Enthält 'ss' (meist vorinstalliert)."
echo " - bc: Für mathematische Operationen in Skripten."
echo " - sqlite3: Zur Abfrage der Spieldatenbanken."

1920
colors.txt

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@ -29,7 +29,6 @@ if [ -z "$1" ]; then
if [ -f "${world_dir}web.conf" ]; then
world_key_to_process=$(basename "$world_dir")
log_message "main" "--- Starte Durchlauf für '${world_key_to_process}' ---"
# Rufe das Skript für die gefundene Welt rekursiv auf
bash "$0" "$world_key_to_process"
fi
done
@ -38,17 +37,14 @@ if [ -z "$1" ]; then
exit 0
fi
# #############################################################################
# Ab hier beginnt die Logik für eine EINZELNE Welt
# #############################################################################
# Prüfe Abhängigkeiten, bevor irgendetwas anderes passiert
/opt/luweb/check_dependencies.sh || exit 1
WORLD_KEY=$1
# Pfad zum Verzeichnis der aktuellen Welt
CURRENT_MINETEST_WORLD_DATA_PATH="${MINETESTMAPPER_WORLD_DATA_BASE_PATH}${WORLD_KEY}/"
if [ ! -d "$CURRENT_MINETEST_WORLD_DATA_PATH" ]; then
@ -94,105 +90,97 @@ ARCHIVE_BASE_WEB_PATH="${WEB_CURRENT_WORLD_DIR}/${ARCHIVE_SUBDIR_NAME}"
# === Funktion zur Archivbereinigung ===
prune_archives() {
log_message "${WORLD_KEY}" "Starte Archivbereinigung für Welt '${WORLD_KEY}' im Pfad '${ARCHIVE_BASE_WEB_PATH}'..."
if [ ! -d "$ARCHIVE_BASE_WEB_PATH" ]; then log_message "${WORLD_KEY}" "Archiv-Basispfad ${ARCHIVE_BASE_WEB_PATH} nicht gefunden."; return; fi
local today_seconds=$(date +%s); local cutoff_date_14_days=$(date -d "today - 14 days" +%Y-%m-%d)
local cutoff_seconds_14_days=$(date -d "$cutoff_date_14_days" +%s)
log_message "${WORLD_KEY}" "Archivbereinigung: Behalte tägliche Bilder bis einschl. ${cutoff_date_14_days}. Ältere nur Montage."
local images_processed=0; local images_deleted=0
log_message "${WORLD_KEY}" "Starte Archivbereinigung..."
if [ ! -d "$ARCHIVE_BASE_WEB_PATH" ]; then return; fi
local cutoff_date_14_days=$(date -d "today - 14 days" +%Y-%m-%d)
find "$ARCHIVE_BASE_WEB_PATH" -type f -name "*.png" | while IFS= read -r archive_file_path; do
((images_processed++))
if [[ "$archive_file_path" =~ /([0-9]{4})/([0-9]{2})/([0-9]{2})\.png$ ]]; then
local year="${BASH_REMATCH[1]}"; local month="${BASH_REMATCH[2]}"; local day="${BASH_REMATCH[3]}"
local img_date_str="${year}-${month}-${day}"; local img_date_seconds; local day_of_week
if ! date -d "$img_date_str" "+%s" >/dev/null 2>&1; then log_message "${WORLD_KEY}" "WARNUNG: Ungültiges Datum: '${img_date_str}' ('${archive_file_path}')."; continue; fi
img_date_seconds=$(date -d "$img_date_str" +%s)
if [ "$img_date_seconds" -ge "$cutoff_seconds_14_days" ]; then log_message "${WORLD_KEY}" "BEHALTE (<=14 Tage): ${archive_file_path}"
else day_of_week=$(date -d "$img_date_str" +%u); if [ "$day_of_week" -eq 1 ]; then log_message "${WORLD_KEY}" "BEHALTE (>14 Tage, Montag): ${archive_file_path}"; else log_message "${WORLD_KEY}" "LÖSCHE (>14 Tage, kein Montag): ${archive_file_path}"; if rm -f "$archive_file_path"; then ((images_deleted++)); else log_message "${WORLD_KEY}" "FEHLER Löschen: ${archive_file_path}"; fi; fi; fi
else log_message "${WORLD_KEY}" "WARNUNG: Pfad '${archive_file_path}' passt nicht zu JJJJ/MM/TT.png."; fi
local img_date_str="${BASH_REMATCH[1]}-${BASH_REMATCH[2]}-${BASH_REMATCH[3]}"
if ! date -d "$img_date_str" "+%s" >/dev/null 2>&1; then continue; fi
if [ "$(date -d "$img_date_str" +%s)" -ge "$(date -d "$cutoff_date_14_days" +%s)" ]; then continue; fi
if [ "$(date -d "$img_date_str" +%u)" -ne 1 ]; then
log_message "${WORLD_KEY}" "LÖSCHE (>14 Tage, kein Montag): ${archive_file_path}"
rm -f "$archive_file_path"
fi
fi
done
log_message "${WORLD_KEY}" "Archivbereinigung: ${images_processed} geprüft, ${images_deleted} gelöscht."
log_message "${WORLD_KEY}" "Räume leere Archiv-Unterverzeichnisse auf..."; find "$ARCHIVE_BASE_WEB_PATH" -mindepth 1 -type d -empty -print -delete >> "$LOG_FILE" 2>&1
find "$ARCHIVE_BASE_WEB_PATH" -mindepth 1 -type d -empty -delete
}
# === Hauptlogik für eine einzelne Welt ===
exec 200>"$LOCK_FILE"
flock -n 200 || { log_message "${WORLD_KEY}" "Script ${SCRIPT_BASENAME}.sh ist bereits für diese Welt aktiv (Lock: ${LOCK_FILE}). Beende."; exit 1; }
flock -n 200 || { log_message "${WORLD_KEY}" "Script bereits aktiv. Beende."; exit 1; }
trap 'rm -f "$LOCK_FILE"; log_message "${WORLD_KEY}" "Skript beendet."' EXIT
log_message "${WORLD_KEY}" "Skript gestartet."
mkdir -p "${RAW_MAP_OUTPUT_DIR_ABSOLUTE}"
# 1. Generiere die map.png
log_message "${WORLD_KEY}" "Starte minetestmapper zur Kartengenerierung..."
MM_ALL_OPTIONS_STR="--zoom ${MM_OPT_ZOOM_LEVEL}"; if [ "${MM_CFG_DRAWALPHA}" = "true" ]; then MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --drawalpha"; fi
if [ "${MM_CFG_DRAWORIGIN}" = "true" ]; then MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --draworigin"; fi
log_message "${WORLD_KEY}" "Starte minetestmapper..."
MM_ALL_OPTIONS_STR="--zoom ${MM_OPT_ZOOM_LEVEL} --min-y ${MM_OPT_MIN_Y}"
if [ "${MM_CFG_DRAWALPHA}" = "true" ]; then MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --drawalpha"; fi
if [ "${MM_CFG_DRAWPLAYERS}" = "true" ]; then MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --drawplayers"; fi
if [ "${MM_CFG_DRAWSCALE}" = "true" ]; then MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --drawscale"; fi
MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --origincolor '${MM_OPT_ORIGINCOLOR}' --playercolor '${MM_OPT_PLAYERCOLOR}'"
MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --scalecolor '${MM_OPT_SCALECOLOR}' --bgcolor '${MM_OPT_BGCOLOR}'"
MM_ALL_OPTIONS_STR="${MM_ALL_OPTIONS_STR} --min-y ${MM_OPT_MIN_Y}"
MAP_GENERATION_COMMAND="'${MINETESTMAPPER_PATH}' -i '${CURRENT_MINETEST_WORLD_DATA_PATH}' -o '${RAW_MAP_ABSOLUTE_PATH}' ${MM_ALL_OPTIONS_STR}"
MAPPER_RUN_OUTPUT_CAPTURE_FILE=$(mktemp)
(set -o pipefail; eval "${MAP_GENERATION_COMMAND}" 2>&1 | tee -a "$LOG_FILE" > "$MAPPER_RUN_OUTPUT_CAPTURE_FILE"); MAPPER_EXIT_STATUS=$?
if [ ${MAPPER_EXIT_STATUS} -ne 0 ]; then log_message "${WORLD_KEY}" "FEHLER: minetestmapper (Status: ${MAPPER_EXIT_STATUS})."; rm -f "$MAPPER_RUN_OUTPUT_CAPTURE_FILE"; exit 1; fi
if [ ! -f "$RAW_MAP_ABSOLUTE_PATH" ]; then log_message "${WORLD_KEY}" "FEHLER: ${RAW_MAP_ABSOLUTE_PATH} nicht gefunden."; rm -f "$MAPPER_RUN_OUTPUT_CAPTURE_FILE"; exit 1; fi
if [ ${MAPPER_EXIT_STATUS} -ne 0 ] || [ ! -f "$RAW_MAP_ABSOLUTE_PATH" ]; then
log_message "${WORLD_KEY}" "FEHLER: minetestmapper (Status: ${MAPPER_EXIT_STATUS})."
rm -f "$MAPPER_RUN_OUTPUT_CAPTURE_FILE"; exit 1;
fi
log_message "${WORLD_KEY}" "map.png erfolgreich generiert."
# 2. Erstelle map_info.txt
log_message "${WORLD_KEY}" "Erstelle map_info.txt..."
MAP_DIMENSIONS=$(identify -format "%wx%h" "$RAW_MAP_ABSOLUTE_PATH" 2>/dev/null)
# KORREKTUR: Die komplizierte Fallback-Logik wird durch den einfachen, funktionierenden vipsheader-Befehl ersetzt.
IMG_WIDTH=$(vipsheader -f width "$RAW_MAP_ABSOLUTE_PATH" 2>/dev/null)
IMG_HEIGHT=$(vipsheader -f height "$RAW_MAP_ABSOLUTE_PATH" 2>/dev/null)
EXTENT_COMMAND="'${MINETESTMAPPER_PATH}' -i '${CURRENT_MINETEST_WORLD_DATA_PATH}' --extent ${MM_ALL_OPTIONS_STR}"
MAP_EXTENT=$(eval "${EXTENT_COMMAND}" 2>/dev/null | sed 's/Map extent: //')
if [ -n "$MAP_DIMENSIONS" ] && [ -n "$MAP_EXTENT" ]; then
if [[ "$IMG_WIDTH" =~ ^[0-9]+$ ]] && [ "$IMG_WIDTH" -gt 0 ] && [ -n "$MAP_EXTENT" ]; then
MAP_DIMENSIONS="${IMG_WIDTH}x${IMG_HEIGHT}"
{ echo "map_dimension=${MAP_DIMENSIONS}"; echo "map_extent=${MAP_EXTENT}"; } > "$MAP_INFO_FILE_ABSOLUTE_PATH"
log_message "${WORLD_KEY}" "map_info.txt erstellt: Dim=${MAP_DIMENSIONS}, Extent=${MAP_EXTENT}"
else
log_message "${WORLD_KEY}" "FEHLER: map_info.txt konnte nicht erstellt werden."
log_message "${WORLD_KEY}" "-> Ermittelte Bild-Breite: '${IMG_WIDTH}'"
log_message "${WORLD_KEY}" "-> Ermittelter Karten-Extent: '${MAP_EXTENT}'"
fi
# 3. Verarbeite unknown_nodes.txt
awk ' /Unknown nodes:/ {b=1;next} b&&NF==0 {b=0} b&&!/^[ \t]/ {b=0} b{n=$0;sub(/^[ \t]+/,"",n);sub(/[ \t]+$/,"",n);if(n~/:/&&n!="")print n} ' "$MAPPER_RUN_OUTPUT_CAPTURE_FILE" > "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}.new"
if [ -s "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}.new" ]; then
log_message "${WORLD_KEY}" "Neue 'Unknown nodes' gefunden. Füge zu bestehender Datei hinzu."
cat "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}.new" >> "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}"
sort -u "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}" -o "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}"
fi
rm -f "${UNKNOWN_NODES_FILE_ABSOLUTE_PATH}.new" "$MAPPER_RUN_OUTPUT_CAPTURE_FILE"
# 4. Erzeuge Web-Vorschaukarte mit vips
log_message "${WORLD_KEY}" "Erzeuge Web-Version von map.png (max ${RESIZED_MAX_DIMENSION}px) mit 'vips'..."
mkdir -p "$(dirname "$WEB_MAP_PNG_FULL_PATH")"
(set -o pipefail; vips thumbnail "$RAW_MAP_ABSOLUTE_PATH" "$WEB_MAP_PNG_FULL_PATH" "${RESIZED_MAX_DIMENSION}" --height "${RESIZED_MAX_DIMENSION}" --size "down" 2>&1 | tee -a "$LOG_FILE")
if [ $? -ne 0 ]; then log_message "${WORLD_KEY}" "FEHLER: Skalierung mit 'vips' fehlgeschlagen."; else log_message "${WORLD_KEY}" "Verkleinerte Web-map.png erstellt."; fi
# 5. Generiere Kacheln
log_message "${WORLD_KEY}" "Generiere Kacheln (Zoom: ${GDAL2TILES_ZOOM_LEVELS})..."
TEMP_TILES_DIR="${TILES_FULL_OUTPUT_PATH}_temp_$(date +%s)"; rm -rf "$TEMP_TILES_DIR";
TEMP_TILES_DIR="${TILES_FULL_OUTPUT_PATH}_temp_$(date +%s)";
(set -o pipefail; gdal2tiles.py --profile=raster --xyz --zoom="${GDAL2TILES_ZOOM_LEVELS}" -r near "${RAW_MAP_ABSOLUTE_PATH}" "${TEMP_TILES_DIR}" 2>&1 | tee -a "$LOG_FILE")
if [ $? -ne 0 ]; then log_message "${WORLD_KEY}" "FEHLER: gdal2tiles.py fehlgeschlagen."; rm -rf "$TEMP_TILES_DIR"; exit 1; fi
rm -rf "$TILES_FULL_OUTPUT_PATH"
if ! mv "$TEMP_TILES_DIR" "$TILES_FULL_OUTPUT_PATH"; then log_message "${WORLD_KEY}" "FEHLER: Verschieben der Kacheln fehlgeschlagen."; exit 1; fi
mv "$TEMP_TILES_DIR" "$TILES_FULL_OUTPUT_PATH"
log_message "${WORLD_KEY}" "Kacheln erfolgreich generiert."
# 6. Archiv-Management
prune_archives
ARCHIVE_YEAR=$(date '+%Y'); ARCHIVE_MONTH=$(date '+%m'); ARCHIVE_DAY=$(date '+%d')
ARCHIVE_DAILY_TARGET_DIR="${ARCHIVE_BASE_WEB_PATH}/${ARCHIVE_YEAR}/${ARCHIVE_MONTH}"
ARCHIVE_DAILY_FILE_PATH="${ARCHIVE_DAILY_TARGET_DIR}/${ARCHIVE_DAY}.png"
if [ ! -f "$ARCHIVE_DAILY_FILE_PATH" ]; then
log_message "${WORLD_KEY}" "Erzeuge Archivbild für ${ARCHIVE_DAILY_FILE_PATH}..."
mkdir -p "$ARCHIVE_DAILY_TARGET_DIR"
(set -o pipefail; vips thumbnail "$RAW_MAP_ABSOLUTE_PATH" "$ARCHIVE_DAILY_FILE_PATH" "${RESIZED_MAX_DIMENSION}" --height "${RESIZED_MAX_DIMENSION}" --size "down" 2>&1 | tee -a "$LOG_FILE")
if [ $? -eq 0 ]; then log_message "${WORLD_KEY}" "Verkleinertes Archivbild erstellt."; else log_message "${WORLD_KEY}" "FEHLER: Archivbild nicht erstellt.";fi
vips thumbnail "$RAW_MAP_ABSOLUTE_PATH" "$ARCHIVE_DAILY_FILE_PATH" "${RESIZED_MAX_DIMENSION}" --height "${RESIZED_MAX_DIMENSION}" --size "down"
fi
# 7. Finale Info-Dateien kopieren
log_message "${WORLD_KEY}" "Kopiere finale Info-Dateien ins Web-Verzeichnis..."
mkdir -p "$WEB_CURRENT_WORLD_DIR"
echo "$(date '+%Y-%m-%d %H:%M:%S %Z')" > "${WEB_CURRENT_WORLD_DIR}/last_update.txt"
cp "$UNKNOWN_NODES_FILE_ABSOLUTE_PATH" "${WEB_CURRENT_WORLD_DIR}/unknown_nodes.txt"
cp "$MAP_INFO_FILE_ABSOLUTE_PATH" "${WEB_CURRENT_WORLD_DIR}/map_info.txt"
[ -f "$UNKNOWN_NODES_FILE_ABSOLUTE_PATH" ] && cp "$UNKNOWN_NODES_FILE_ABSOLUTE_PATH" "${WEB_CURRENT_WORLD_DIR}/unknown_nodes.txt"
[ -f "$MAP_INFO_FILE_ABSOLUTE_PATH" ] && cp "$MAP_INFO_FILE_ABSOLUTE_PATH" "${WEB_CURRENT_WORLD_DIR}/map_info.txt"
exit 0

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@ -89,9 +89,8 @@ document.addEventListener('DOMContentLoaded', function() {
const extent = [0, -mapData.mapHeight, mapData.mapWidth, 0];
const sourceResolutions = %%RESOLUTIONS_JS_ARRAY%%;
// HINZUGEFÜGT: Logik für digitalen Zoom wiederhergestellt
const maxNativeZoom = sourceResolutions.length -1;
const viewResolutions = [...sourceResolutions];
const digitalZoomLevels = 3;
let lastResolution = viewResolutions[viewResolutions.length - 1];
@ -124,11 +123,14 @@ document.addEventListener('DOMContentLoaded', function() {
const parentAreaStyle = new ol.style.Style({ stroke: new ol.style.Stroke({ color: 'rgba(0, 100, 255, 0.8)', width: 2 }), fill: new ol.style.Fill({ color: 'rgba(0, 100, 255, 0.2)' }) });
const subAreaStyle = new ol.style.Style({ stroke: new ol.style.Stroke({ color: 'rgba(0, 100, 255, 0.8)', width: 1.5, lineDash: [6, 6] }), fill: new ol.style.Fill({ color: 'transparent' }) });
const playerLayer = new ol.layer.Vector({ source: window.playerMarkerSource_%%current_world_key%%, style: f => f.get('style'), title: 'Spieler' });
const parentAreaLayer = new ol.layer.Vector({ source: window.parentAreaLayerSource_%%current_world_key%%, style: parentAreaStyle, title: 'Grundstücke' });
const subAreaLayer = new ol.layer.Vector({ source: window.subAreaLayerSource_%%current_world_key%%, style: subAreaStyle, title: 'Parzellen', visible: false });
const playerLayer = new ol.layer.Vector({ source: window.playerMarkerSource_%%current_world_key%%, style: f => f.get('style'), title: 'Spielerpositionen' });
// KORREKTUR: Die 'title'-Eigenschaft wurde von diesem Layer entfernt
const subAreaLayer = new ol.layer.Vector({ source: window.subAreaLayerSource_%%current_world_key%%, style: subAreaStyle, visible: false });
const overlayLayers = new ol.layer.Group({ title: 'Overlays', layers: [subAreaLayer, parentAreaLayer, playerLayer] });
const view = new ol.View({ projection: projection, center: ol.extent.getCenter(extent), resolutions: viewResolutions });
const popupContainer = document.getElementById('popup-%%current_world_key%%');
@ -159,18 +161,14 @@ document.addEventListener('DOMContentLoaded', function() {
}
}
// KORREKTUR: Klick-Handler mit korrekter Priorisierung
map.on('click', function(evt) {
// Reset
overlay.setPosition(undefined);
popupCloser.blur();
// Priorität 1: Spieler-Marker
const playerFeature = map.forEachFeatureAtPixel(evt.pixel, (f, l) => l === playerLayer ? f : undefined);
if (playerFeature) {
window.subAreaLayerSource_%%current_world_key%%.clear(); // Sub-Areas ausblenden, wenn ein Spieler geklickt wird
window.subAreaLayerSource_%%current_world_key%%.clear();
subAreaLayer.setVisible(false);
const playerData = playerFeature.get('playerData');
if (playerData) {
const statusDotClass = playerFeature.get('statusDotClass');
@ -196,11 +194,10 @@ document.addEventListener('DOMContentLoaded', function() {
popupContent.innerHTML = popupHTML;
overlay.setPosition(playerFeature.getGeometry().getCoordinates());
}
return; // Verarbeitung hier beenden
return;
}
// Priorität 2: Hauptgrundstück (nur wenn kein Spieler geklickt wurde)
window.subAreaLayerSource_%%current_world_key%%.clear(); // Alte Sub-Areas immer entfernen
window.subAreaLayerSource_%%current_world_key%%.clear();
const areaFeature = map.forEachFeatureAtPixel(evt.pixel, (f, l) => l === parentAreaLayer ? f : undefined);
if (areaFeature) {
const areaData = areaFeature.get('areaData');
@ -215,7 +212,6 @@ document.addEventListener('DOMContentLoaded', function() {
} else {
subAreaLayer.setVisible(false);
}
let popupHTML = `<strong>${areaData.name}</strong><br>Besitzer: ${areaData.owner}`;
if (areaData.sub_areas && areaData.sub_areas.length > 0) {
popupHTML += `<hr class="privilege-separator"><p><strong>Parzellen:</strong></p><ul>`;
@ -225,7 +221,6 @@ document.addEventListener('DOMContentLoaded', function() {
popupContent.innerHTML = popupHTML;
overlay.setPosition(evt.coordinate);
} else {
// Wenn nichts geklickt wurde, auch die sub-areas ausblenden
subAreaLayer.setVisible(false);
}
});
@ -244,9 +239,28 @@ document.addEventListener('DOMContentLoaded', function() {
const archiveBtn = document.getElementById('toggle-archive-btn-%%current_world_key%%');
const liveContainer = document.getElementById('live-map-container-%%current_world_key%%');
const archiveContainer = document.getElementById('archive-view-container-%%current_world_key%%');
if (liveBtn && archiveBtn && liveContainer && archiveContainer) {
liveBtn.addEventListener('click', () => { liveContainer.style.display = 'block'; archiveContainer.style.display = 'none'; if (window.olMap_%%current_world_key%%) { setTimeout(() => window.olMap_%%current_world_key%%.updateSize(), 10); } });
archiveBtn.addEventListener('click', () => { archiveContainer.style.display = 'block'; liveContainer.style.display = 'none'; });
const setActiveButton = (activeBtn) => {
liveBtn.classList.remove('active');
archiveBtn.classList.remove('active');
activeBtn.classList.add('active');
};
liveBtn.addEventListener('click', () => {
setActiveButton(liveBtn);
liveContainer.style.display = 'block';
archiveContainer.style.display = 'none';
if (window.olMap_%%current_world_key%%) {
setTimeout(() => window.olMap_%%current_world_key%%.updateSize(), 10);
}
});
archiveBtn.addEventListener('click', () => {
setActiveButton(archiveBtn);
archiveContainer.style.display = 'block';
liveContainer.style.display = 'none';
});
}
});
</script>

View file

@ -0,0 +1,252 @@
<h3 id='weltradar' class="section-header-flex">
<span>Weltradar</span>
<div class="map-toggle-controls">
<button id="toggle-live-btn-%%current_world_key%%" class="map-toggle-button active">Live</button>
<button id="toggle-archive-btn-%%current_world_key%%" class="map-toggle-button">Archiv</button>
</div>
</h3>
<div id="live-map-container-%%current_world_key%%">
<div id="ol-map-container-%%current_world_key%%" class="map-view-container" style="background-color: %%map_background_color%%;"></div>
<div id="popup-%%current_world_key%%" class="ol-popup">
<a href="#" id="popup-closer-%%current_world_key%%" class="ol-popup-closer"></a>
<div id="popup-content-%%current_world_key%%" class="ol-popup-content"></div>
</div>
<div class='map-sub-info'>
%%map_sub_info_link%%
<span class='map-last-update'>Letzte Kartenaktualisierung: <span id='map-last-update-text-%%current_world_key%%'><em>wird geladen...</em></span></span>
</div>
</div>
<div id="archive-view-container-%%current_world_key%%" style="display: none;">
%%ARCHIVE_HTML%%
</div>
<script>
// Globale Referenzen
window.olMap_%%current_world_key%% = null;
window.playerMarkerSource_%%current_world_key%% = new ol.source.Vector();
window.parentAreaLayerSource_%%current_world_key%% = new ol.source.Vector();
window.subAreaLayerSource_%%current_world_key%% = new ol.source.Vector();
window.mapData_%%current_world_key%% = {};
// Konvertiert Minetest-Koordinaten in OpenLayers-Pixel-Koordinaten
function convertMinetestToOpenLayers_%%current_world_key%%(posX, posZ) {
const mapData = window.mapData_%%current_world_key%%;
if (!mapData || !mapData.mapWidth) return null;
const percentX = (posX - mapData.minX) / mapData.extentWidth;
const percentZ = (posZ - mapData.minZ) / mapData.extentHeight;
const pixelX = percentX * mapData.mapWidth;
const pixelY = - (mapData.mapHeight - (percentZ * mapData.mapHeight));
return [pixelX, pixelY];
}
function createPolygonFromPos_%%current_world_key%%(pos1, pos2) {
const p1 = convertMinetestToOpenLayers_%%current_world_key%%(pos1.x, pos1.z);
const p2 = convertMinetestToOpenLayers_%%current_world_key%%(pos2.x, pos2.z);
if (!p1 || !p2) return null;
const minX = Math.min(p1[0], p2[0]);
const minY = Math.min(p1[1], p2[1]);
const maxX = Math.max(p1[0], p2[0]);
const maxY = Math.max(p1[1], p2[1]);
const coordinates = [[ [minX, minY], [maxX, minY], [maxX, maxY], [minX, maxY], [minX, minY] ]];
return new ol.geom.Polygon(coordinates);
}
document.addEventListener('DOMContentLoaded', function() {
const mapContainer = document.getElementById('ol-map-container-%%current_world_key%%');
const mapInfoPath = '/%%web_map_info_rel_path%%?v=' + new Date().getTime();
const areasPath = '/%%web_areas_json_rel_path%%?v=' + new Date().getTime();
Promise.all([
fetch(mapInfoPath).then(res => { if (!res.ok) throw new Error('map_info.txt'); return res.text(); }),
fetch(areasPath).then(res => { if (!res.ok) return {}; return res.json(); })
]).then(([mapInfoText, areaData]) => {
const mapInfo = (text => {
const data = {};
text.split('\n').forEach(line => {
const parts = line.split('=');
if (parts.length === 2 && parts[0] && parts[1]) data[parts[0].trim()] = parts[1].trim();
});
return data;
})(mapInfoText);
if (!mapInfo.map_dimension || !mapInfo.map_extent) throw new Error('map_info.txt ist unvollständig.');
const mapData = window.mapData_%%current_world_key%%;
const mapDim = mapInfo.map_dimension.split('x');
mapData.mapWidth = parseInt(mapDim[0], 10);
mapData.mapHeight = parseInt(mapDim[1], 10);
const mapExt = mapInfo.map_extent.split(/[+:]/);
mapData.minX = parseInt(mapExt[0], 10);
mapData.minZ = parseInt(mapExt[1], 10);
mapData.extentWidth = parseInt(mapExt[2], 10);
mapData.extentHeight = parseInt(mapExt[3], 10);
if (mapContainer && typeof ol !== 'undefined' && mapData.mapWidth > 0) {
mapContainer.innerHTML = '';
const extent = [0, -mapData.mapHeight, mapData.mapWidth, 0];
const sourceResolutions = %%RESOLUTIONS_JS_ARRAY%%;
// HINZUGEFÜGT: Logik für digitalen Zoom wiederhergestellt
const maxNativeZoom = sourceResolutions.length -1;
const viewResolutions = [...sourceResolutions];
const digitalZoomLevels = 3;
let lastResolution = viewResolutions[viewResolutions.length - 1];
for (let i = 0; i < digitalZoomLevels; i++) {
lastResolution = lastResolution / 2;
viewResolutions.push(lastResolution);
}
const projection = new ol.proj.Projection({ code: 'pixel-map-%%current_world_key%%', units: 'pixels', extent: extent });
const tileGrid = new ol.tilegrid.TileGrid({ origin: ol.extent.getTopLeft(extent), resolutions: sourceResolutions });
const tileSource = new ol.source.TileImage({
projection: projection,
tileGrid: tileGrid,
tileUrlFunction: function(tileCoord) {
if (!tileCoord) return '';
let z = tileCoord[0]; let x = tileCoord[1]; let y = tileCoord[2];
if (z > maxNativeZoom) {
const zoomDiff = z - maxNativeZoom;
const scale = Math.pow(2, zoomDiff);
x = Math.floor(x / scale);
y = Math.floor(y / scale);
z = maxNativeZoom;
}
return ('/%%web_tiles_rel_path%%/' + z + '/' + x + '/' + y + '.png?v=%%CACHE_BUSTER%%');
}
});
const tileLayer = new ol.layer.Tile({ source: tileSource, title: 'Basiskarte', type: 'base' });
const parentAreaStyle = new ol.style.Style({ stroke: new ol.style.Stroke({ color: 'rgba(0, 100, 255, 0.8)', width: 2 }), fill: new ol.style.Fill({ color: 'rgba(0, 100, 255, 0.2)' }) });
const subAreaStyle = new ol.style.Style({ stroke: new ol.style.Stroke({ color: 'rgba(0, 100, 255, 0.8)', width: 1.5, lineDash: [6, 6] }), fill: new ol.style.Fill({ color: 'transparent' }) });
const parentAreaLayer = new ol.layer.Vector({ source: window.parentAreaLayerSource_%%current_world_key%%, style: parentAreaStyle, title: 'Grundstücke' });
const subAreaLayer = new ol.layer.Vector({ source: window.subAreaLayerSource_%%current_world_key%%, style: subAreaStyle, title: 'Parzellen', visible: false });
const playerLayer = new ol.layer.Vector({ source: window.playerMarkerSource_%%current_world_key%%, style: f => f.get('style'), title: 'Spielerpositionen' });
const overlayLayers = new ol.layer.Group({ title: 'Overlays', layers: [subAreaLayer, parentAreaLayer, playerLayer] });
const view = new ol.View({ projection: projection, center: ol.extent.getCenter(extent), resolutions: viewResolutions });
const popupContainer = document.getElementById('popup-%%current_world_key%%');
const popupContent = document.getElementById('popup-content-%%current_world_key%%');
const popupCloser = document.getElementById('popup-closer-%%current_world_key%%');
const overlay = new ol.Overlay({ element: popupContainer, autoPan: { animation: { duration: 250 } } });
popupCloser.onclick = () => { overlay.setPosition(undefined); popupCloser.blur(); return false; };
const mapControls = [ new ol.control.Zoom(), new ol.control.Rotate(), new ol.control.Attribution({ collapsible: false }), new ol.control.FullScreen(), new ol.control.LayerSwitcher() ];
window.olMap_%%current_world_key%% = new ol.Map({
controls: mapControls,
layers: [tileLayer, overlayLayers],
overlays: [overlay],
target: mapContainer,
view: view
});
const map = window.olMap_%%current_world_key%%;
map.getView().fit(extent, { size: map.getSize() });
for (const id in areaData) {
const area = areaData[id];
const polygon = createPolygonFromPos_%%current_world_key%%(area.pos1, area.pos2);
if (polygon) {
const feature = new ol.Feature({ geometry: polygon, areaData: area });
window.parentAreaLayerSource_%%current_world_key%%.addFeature(feature);
}
}
// KORREKTUR: Klick-Handler mit korrekter Priorisierung
map.on('click', function(evt) {
// Reset
overlay.setPosition(undefined);
popupCloser.blur();
// Priorität 1: Spieler-Marker
const playerFeature = map.forEachFeatureAtPixel(evt.pixel, (f, l) => l === playerLayer ? f : undefined);
if (playerFeature) {
window.subAreaLayerSource_%%current_world_key%%.clear(); // Sub-Areas ausblenden, wenn ein Spieler geklickt wird
subAreaLayer.setVisible(false);
const playerData = playerFeature.get('playerData');
if (playerData) {
const statusDotClass = playerFeature.get('statusDotClass');
const lastLoginFormatted = playerFeature.get('lastLoginFormatted');
const popupHTML = `
<div class='popup-player-box'>
<div class="player-header">
<div class="player-identity">
<img src="/images/players/${encodeURIComponent(playerData.name)}.png?v=%%CACHE_BUSTER%%" class="player-icon" onerror="this.onerror=null;this.src='/%%DEFAULT_PLAYER_SKIN_URL%%?v=%%CACHE_BUSTER%%';">
<span class="player-name-status">
<span class="status-dot ${statusDotClass}" title="Letzter Login: ${lastLoginFormatted}"></span>
<strong class="player-name">${playerData.name}</strong>
</span>
</div>
</div>
<hr class="privilege-separator">
<div class="popup-player-vitals">
<span class="vital"><span class="icon">❤️</span> ${playerData.hp ?? '?'}</span>
<span class="vital"><span class="icon">💨</span> ${playerData.breath ?? '?'}</span>
<span class="vital"><span class="icon">🍖</span> ${playerData.stamina ?? '?'}</span>
</div>
</div>`;
popupContent.innerHTML = popupHTML;
overlay.setPosition(playerFeature.getGeometry().getCoordinates());
}
return; // Verarbeitung hier beenden
}
// Priorität 2: Hauptgrundstück (nur wenn kein Spieler geklickt wurde)
window.subAreaLayerSource_%%current_world_key%%.clear(); // Alte Sub-Areas immer entfernen
const areaFeature = map.forEachFeatureAtPixel(evt.pixel, (f, l) => l === parentAreaLayer ? f : undefined);
if (areaFeature) {
const areaData = areaFeature.get('areaData');
if (areaData.sub_areas && areaData.sub_areas.length > 0) {
const sub_features = [];
areaData.sub_areas.forEach(sub => {
const sub_polygon = createPolygonFromPos_%%current_world_key%%(sub.pos1, sub.pos2);
if(sub_polygon) sub_features.push(new ol.Feature({ geometry: sub_polygon }));
});
window.subAreaLayerSource_%%current_world_key%%.addFeatures(sub_features);
subAreaLayer.setVisible(true);
} else {
subAreaLayer.setVisible(false);
}
let popupHTML = `<strong>${areaData.name}</strong><br>Besitzer: ${areaData.owner}`;
if (areaData.sub_areas && areaData.sub_areas.length > 0) {
popupHTML += `<hr class="privilege-separator"><p><strong>Parzellen:</strong></p><ul>`;
areaData.sub_areas.forEach(sub => { popupHTML += `<li>${sub.name} (${sub.owner})</li>`; });
popupHTML += `</ul>`;
}
popupContent.innerHTML = popupHTML;
overlay.setPosition(evt.coordinate);
} else {
// Wenn nichts geklickt wurde, auch die sub-areas ausblenden
subAreaLayer.setVisible(false);
}
});
if (window.playerListLogic_%%current_world_key%% && window.playerListLogic_%%current_world_key%%.masterPlayerData) {
window.playerListLogic_%%current_world_key%%.updatePlayerMarkers(window.playerListLogic_%%current_world_key%%.masterPlayerData);
}
}
})
.catch(error => {
console.error("Fehler beim Initialisieren der Karte oder der Grundstücksdaten:", error);
mapContainer.innerHTML = "<p><em>Karte konnte nicht initialisiert werden: " + error.message + "</em></p>";
});
const liveBtn = document.getElementById('toggle-live-btn-%%current_world_key%%');
const archiveBtn = document.getElementById('toggle-archive-btn-%%current_world_key%%');
const liveContainer = document.getElementById('live-map-container-%%current_world_key%%');
const archiveContainer = document.getElementById('archive-view-container-%%current_world_key%%');
if (liveBtn && archiveBtn && liveContainer && archiveContainer) {
liveBtn.addEventListener('click', () => { liveContainer.style.display = 'block'; archiveContainer.style.display = 'none'; if (window.olMap_%%current_world_key%%) { setTimeout(() => window.olMap_%%current_world_key%%.updateSize(), 10); } });
archiveBtn.addEventListener('click', () => { archiveContainer.style.display = 'block'; liveContainer.style.display = 'none'; });
}
});
</script>