89 lines
3.1 KiB
Markdown
89 lines
3.1 KiB
Markdown
# tpad
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A teleporter-pads mod for Minetest
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Developed and tested on Minetest 0.4.16 - try in other versions at your own risk :)
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WIP mod forum discussion: https://forum.minetest.net/viewtopic.php?f=9&t=20081
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**Table of Contents**
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- [Recipe](#recipe)
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- [Features](#features)
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- [Appearance](#appearance)
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- [Pad types](#pad-types)
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- [Pad interaction](#pad-interaction)
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- [Closest pad waypoint](#closest-pad-waypoint)
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- [Pad admin](#pad-admin)
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- [Screenshots](#screenshots)
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## Recipe
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The recipe can be customized altering the file `custom.recipes.lua`, created in the mod's folder on first run and never overwritten.
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W = any wood planks
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B = bronze ingot
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WBW
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BWB
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WBW
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## Features
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With these pads players can build their own Local Network and collaborate to build a Global Network shared among all players.
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Pads are sorted by name in the lists, the Global Network list groups them by owner name first.
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## Appearance
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This is how a pad looks like when placed against a wall or on the floor (they can be placed under the ceiling as well):
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## Pad types
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Each pad can be set as one of these three types:
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- `Private` (default): only accessible to its owner or by an admin
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- `Public`: accessible to anyone from any Public pad of the owner's Local Network
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- `Global`: accessible to anyone from any Public pad
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A pad can be edited and destroyed only by its owner or by an admin.
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## Pad interaction
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- place a pad down, it will be immediately active and set as "Private"
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- right click a pad edit its name/type and to access the Networks
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- select a pad from a list and hit "Teleport", or doubleclick on the list item
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- delete any remote pad by selecting it on the Local Network list and clicking "Delete"
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## Closest pad waypoint
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Issue `/tpad` on the chat to get a waypoint to the closest of your pads.
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Issue `/tpad off` to remove the waypoint from the HUD - it will also be removed when you teleport from any pad.
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## Pad admin
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A `tpad_admin` privilege is available, players with such privilege can access, alter and destroy any pad, they can set the max number of total / global pads a player can create and they can also place any amount of pads regardless of those limits.
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Limits can be edited by admins directly in the admin interface (reachable from the "Global Network" dialog of any pad); limits get stored on a per-world basis in the file `/mod_storage/tpad.custom.conf`. By default a player can place up to 100 pads, and of these, only 4 can appear in the Global Network.
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## Screenshots
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A public pad's interface seen by a visitor:
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The same interface seen by its owner or by an admin (notice the highlighted "private" pad, which was hidden in the previous interface):
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The Global Network interface seen by a non-admin:
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Same as above, but the admins can see an "Admin" button:
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Admin settings interface:
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